AB@̈́@2!"> 2o!C8 \!D\! >M! >zV:GG2:-(=( <=(>̀:G Gͬ@!@>>MA͢CÁ@!lG@!G!@!C }ә|?@ә  }oӘA~=Fw!Ý@A~ 0$ә|?@ә= >CBwʯAG:_:O{ҀAʯA2_!}ә|?@ә!:G!C!}ә|?@ә2!:G!wA:AEO@ 2FB!w B:BEO@ 2FB!w;B_:( {2FB!@{әz?@ә:!sB*۪Ӫ۩G !6t!͝@*۪Ӫ۩G ^AeCͬ@!@}ә|?@ә>>Ә!iAeCO $^AeC2ͬ@!`}ә|?@ә>>Ә!lAeCW $^AeC2ͬ@!}ә|?@ә>>Ә!AeC_ $^AeC2ͬ@!}ә|?@ә>>Ә!AeCg "^AeC>2ͬ@!}ә|?@ә>>Ә!B"("= @ÒC @ÒC @ÒCA!>!YB2"!tuvw -=[SPRITE MULTIPLEXING DEMO]=- 0. NO FLICKER ROUTINE 1. PLANE SWAPPING 2. FIXED RING BUFFER (EVERY 1) 3. FIXED RING BUFFER (EVERY 4) 4. DYNAMIC RING BUFFER888888ttttt888pxzz88 88888888|8|88888p`@pp8p8dd88x8888||||<|8p|@||||8888||||~|88888888 8pp8p88p|888DD88t8dd88db>|88888|~L88dd88dd:x||888888|t8t8tt88888p|ppppp|p8||8tD((D<~~||~~||